13 May 2026
Let’s face it — if you’ve ever played an RPG, open-world, or looter-shooter game, you’ve asked yourself this question at some point: “Should I grind a bit more or just move on with the main story?” It’s the classic internal tug-of-war. One side whispers, “Just one more level,” while the other’s screaming, “Get to the dragon already!”
We’ve all been there, wandering off the main path, chasing side quests, leveling up, collecting gear, and then—oops—it’s ten hours later, and we still haven’t touched the main storyline. So how do you know when it’s time to grind and when you should just hit the gas on the main quest?
Let’s break it down.
On the flip side, the main quest (aka the storyline, campaign, or main mission) is where the meat of the game’s narrative lives. The part with the big bad villain, the cool cutscenes, and the stuff developers poured their hearts into.
So... grind or go main?
Well, it depends.
Are you playing to beat the game? To feel powerful? To explore every inch of the map? Or just to vibe out after a long day?
Knowing your “why” helps a LOT. If you're in it for the story, grinding too much can burn you out before you hit the juicy plot twists. But if you're about that 100% completion life, then yes—get ready to grind like your XP bar depends on it (because it does).
This is when the grind can feel like a power-up session. Go back, level up, learn enemy patterns, get better gear, and come back swinging like a legend. Your future self will thank you.
Bonus tip: In games like The Witcher 3 or Skyrim, NPCs have rich stories to tell. Skipping side quests means missing out on some gold-tier writing.
Seriously, practice makes perfect. Those goblin camps might seem repetitive, but they’re your training ground.
But hey, pulling off that flashy move with your hard-earned loot? So. Worth. It.
But remember — the story will still be there when you’re ready.
Here’s when it’s better to follow the breadcrumbs.
Time to hit that main quest. No sense in being the strongest person in town if you’re still picking flowers.
Ride the wave. The side quests can wait.
Games should be fun, not a second job (unless you want it to be, no judgment).
Don’t fight it. The devs knew what they were doing.
So if you're only grinding low-level stuff just to delay the story? Maybe just push through and enjoy what's waiting on the other side.
The best kind of playthrough is one that mixes both grinding and story progression at the right times. Think of it like a good workout routine — you don’t do leg day for 7 days straight. You mix it up.
Here are a few tips for finding that sweet spot:
- Use main quests to unlock new zones. Then grind in the new areas for higher XP and better loot.
- Bounce between side quests and main story. Don’t let one dominate your entire session.
- Set mini goals. Do 2 side quests, then 1 main mission. Repeat.
- Pay attention to XP scaling. If grinding gives diminishing returns, it’s time to move on.
- Persona 5: Offers dungeon crawling (grind) and social sim elements (story/world-building). Both feed into each other beautifully.
- The Witcher 3: Side quests feel meaningful and impact the world — not just XP farms.
- Final Fantasy XIV: Balances MMO grind with rich story cutscenes and regular main quest checkpoints.
- Horizon Zero Dawn: Grinding upgrades your gear, but the story drives the real emotional payoff.
- Dark Souls: Grinding can help, but skill (and boss mechanics) matter more. You can’t just level your way to victory.
If you’re ever unsure, games like these are great teachers of when to grind and when to push forward.
Sometimes you just want to chill and explore. Other days you want to take down the big baddie and watch the universe bend to your will.
Both are valid.
Trust your gut. If grinding feels fun, go for it. If it’s starting to feel tedious, jump back into the main quest. There’s no wrong answer here. Except maybe skipping the tutorial — don’t be that person.
Grinding helps you grow. The main quest gives you purpose. Together, they make the journey unforgettable.
So next time you ask “Should I grind or move forward?”, just remember: it’s not about the destination. It’s about how awesome you feel getting there.
Now go boot up that game and show it who’s boss.
all images in this post were generated using AI tools
Category:
Game ProgressionAuthor:
Avril McDowney