23 January 2026
You ever think about how your favorite game might owe its very existence to a pixelated pioneer from decades ago? It’s wild, right? The fact is, some legendary titles didn’t just make waves—they created oceans. Entire genres were born from the minds of a few daring developers who had no blueprint, no roadmap—just a crazy idea and a joystick.
Today, we're taking a nostalgic trip back through gaming history to highlight the classic games that started entire genres. These aren't just old-school greats—they're the foundation stones of the gaming empires we see today.
So grab a snack, lean back, and let's dive into the games that started it all.
Before Pong? Nothing remotely close to that existed in the mainstream. This was the first time two players could square off in real time. Winning or losing—suddenly, that mattered. Seems obvious now, but without Pong, there might not be esports or online matchmaking today.
🎮 Genre Spawned: Competitive / Arcade Multiplayer
It taught us that games could be fast, tense, and all about reflexes. And that sound design? That slow, heart-pounding rhythm as the invaders closed in? Genius. It basically built the emotional core of what we now expect from action games.
👾 Genre Spawned: Shoot-'Em-Up / Precursors to FPS
Those are staples in today’s gaming world, especially with indie hits like Hades, Dead Cells, and The Binding of Isaac ruling the leaderboard charts. Rogue earned its spot not because it was flashy (it really wasn’t), but because it was one-of-a-kind—literally. Every playthrough was different.
🧙♂️ Genre Spawned: Roguelike / Procedural Dungeon Crawlers
It laid down the DNA for everything from Zelda to modern open-world RPGs. Adventure didn’t hold your hand—it let you wander, explore, and solve mysteries. That was groundbreaking at a time when games were still figuring out how to exist.
🗺️ Genre Spawned: Action-Adventure
This was Donkey Kong, and it wasn’t just Nintendo’s breakout—it was the birth of the platformer genre. Timed jumps, vertical movement, enemy dodging—this game shaped the keynote features of every platform game that followed.
🐵 Genre Spawned: Platformers
Ultima shaped the modern role-playing game by showing that games could be more than just high scores—they could be journeys where choices mattered. With Ultima, RPGs evolved from dice rolls to deep, immersive experiences.
⚔️ Genre Spawned: Computer Role-Playing Games (CRPGs)
Sure, Doom would later polish the formula, but Wolfenstein built the basic gameplay loop. This was the first time you could experience a gunfight from the character’s eyes—intensifying immersion and adrenaline in a way never seen before.
🔫 Genre Spawned: First-Person Shooter (FPS)
Before SimCity, games were about destroying or surviving. This one was about creating. It inspired an entire universe of simulation and management games, from RollerCoaster Tycoon to Cities: Skylines.
🏙️ Genre Spawned: Simulation / City-Building Sims
Backtracking after picking up new abilities? Non-linear progression? Check and check. Metroid showed us that discovery could be the best reward. Modern games like Hollow Knight and Ori and the Blind Forest owe everything to this gem.
🪐 Genre Spawned: Metroidvania / Non-linear Exploration Platformers
Try to name a fighting game that doesn't follow Street Fighter II’s formula. You can’t. Mortal Kombat, Tekken, Smash Bros—all of them took notes from this 2D brawler masterpiece.
🥋 Genre Spawned: Competitive Fighting Games
You can thank Dune II for inspiring giants like StarCraft, Age of Empires, and Command & Conquer. It showed that thinking on your feet could be just as fun as pulling a trigger.
⚙️ Genre Spawned: Real-Time Strategy (RTS)
It had fixed camera angles, disturbing ambient sounds, and made you feel helpless in the best (or worst) way. It wasn’t just about winning—it was about staying alive.
🧟 Genre Spawned: Survival Horror
It wasn’t just about speed—it was about precision, timing, and realism. Games like Forza and Assetto Corsa followed its tire tracks, but GT paved the road.
🏁 Genre Spawned: Racing Simulation
Its combination of mood, music, and puzzles introduced a whole new kind of game—calm, cerebral, and immersive. It proved that games didn’t need violence to be compelling.
🧩 Genre Spawned: Puzzle Adventure / Interactive Story
And as players, understanding these roots helps us appreciate the games we're obsessed with now. It's like listening to the Beatles before diving into your favorite indie band—it gives you context, history, and a greater sense of awe.
So next time you boot up a game and get lost in its world, remember—somewhere in that code is a little piece of Pong, a shadow of Metroid, or a whisper of Rogue.
So whether you’re a seasoned gamer or just picking up the sticks, take a second to appreciate the pixelated pioneers that made everything possible. Who knows? One of today’s indie gems might end up creating the next genre.
all images in this post were generated using AI tools
Category:
Classic GamesAuthor:
Avril McDowney
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2 comments
Harper McGarvey
This article effectively highlights how pioneering titles not only shaped their respective genres but also influenced game design as a whole. By examining their innovations, we gain a deeper appreciation for the foundations of modern gaming and the creativity that continues to evolve.
January 23, 2026 at 4:38 PM
George Oliver
Oh sure, let’s just give all the credit to those ancient pixels. I mean, who needs modern graphics when you’ve got nostalgia, right?
January 23, 2026 at 5:44 AM