October 15, 2025 - 20:44

Capcom reportedly felt that the remakes were the primary way to experience Resident Evil 1, 2, and 3 in today's gaming landscape. According to company executives, there was considerable reluctance to release the original titles on GOG, as they believed the remakes offered a more contemporary and polished experience for both new and returning players.
The original Resident Evil games, which have garnered a massive following since their initial releases, are considered classics in the survival horror genre. However, the executives expressed that they needed to be convinced of the demand for these older versions before making the decision to bring them to the platform.
This hesitation reflects Capcom's commitment to quality and the desire to ensure that players have access to the best possible versions of their beloved titles. Ultimately, the decision to release the original games on GOG underscores the enduring popularity of the franchise and the nostalgia associated with its early entries.
April 18, 2026 - 03:54
A Guide to Every Hidden Item in Pragmata's Terra DomeVenturing into the Terra Dome in the highly anticipated game Pragmata offers more than just critical path objectives. Scattered throughout this expansive environment are numerous optional items...
April 17, 2026 - 13:02
Bafta Games Awards 2026: A time to celebrate British games?The upcoming BAFTA Games Awards in 2026 are poised to be a pivotal celebration of the United Kingdom`s video game sector, capping a significant week of industry announcements. The event arrives at...
April 16, 2026 - 17:25
What Works And What Doesn’t In Marathon’s Almost-Battle Royale ModeBungie`s extraction shooter, Marathon, has deployed its latest experimental playlist, `Dire Marsh Sponsored,` following the earlier test of a Duos format. This new mode represents the developer`s...
April 16, 2026 - 02:33
Video game lawyer implores devs to swerve generative AIA leading video game lawyer has issued a stark warning to developers, advising them to exercise extreme caution when integrating generative AI tools into their projects. The advice came from Nick...